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3D Horse Animated

$699.00

Native:

3ds Max 2017 |  V-Ray 3.5

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Product Description

Let us introduce to you our Horse Animated model. Originally modeled in 3ds max, and using bone tools to create custom rigging and great animation sequences.
If you are in need of a great horse model to be used in your masterpieces such as broadcast, advertising, posters, trailers, films and so on simply press ‘ADD TO CART’ button!

Our model is ready to use after download!

Our Horse Animated model has V-Ray SSS material with high resolution textures (8 variants). This Horse model has clean topology and is good in one iteration of smoothing.

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Model is ANIMATED and has such animations (all animations are looped):

Walk – 40-112 keyframes
Gallop Fast – 200-242 keyframes
Idle 01 – 280-352 keyframes
Idle 02 – 360-432 keyframes
Eating – 440-512 keyframes
Trot – 530-558 keyframes
Gallop Slow – 600-660 keyframes
Jump Over – 700-762 keyframes

Frame rate: 30 fps

Tutbosquid previewer looks slower so, please download preview video at the right side of this page, to see animations in real speed.

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3ds max native bones tool was used to create rig.
Some part of rig created using expression, constraint and so on for better looking animation.
Please read the Instruction file before using rig (file included in product archive).

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Hair simulation aren’t looped, disable hair simulation if you need looped result, or use it for better final result in non-looped videos.

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All bones, control objects are hidden in separate layers.

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Polygon count:
18,211 polygons without smoothing.

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Model mapped using multi-tile textures and has:

8192×8192 textures (normal, diffuse)
8192×8192 displace textures
4096×4096 Hair mask
2048×2048 eyes textures

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Horse model Rigged: ID 1046386

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Unit of measurement used for the model: cm

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We will be grateful for your ratings and feedback about our product.

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Best regards, Missset!

Additional Information

Product ID:

1334039

Geometry:

Polygonal Quads/Tris

Polygons:

18,211

Vertices:

18,797

Textures:

Yes

Materials:

Yes

Rigged:

Yes

Animated:

Yes

UV Mapped:

Yes

Unwrapped UVs:

non-overlapping

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