Product Description
High quality realistic and rigged Wolf model with fur, it has arnold materials with high-resolution textures. Wolf model has clean topology and good in one iteration of smoothing.
The model has custom rig and ready for animation.
=========POLYGON COUNT==========
Model poly count :
Wolf body, eyes, teeths and claws polycount 108706 polygons without smoothing.
Skeleton has 230587 polygons without smoothing.
=========MAPS AND SIZES==========
16384×16384 Diffuse textures(Body fur)
8192×8192 Normal bump(Body)
2048×2048 Diffuse and normal(eyes)
4096×4096 Displacement 16bit Tiff
2048×2048 Diffuse and normal(Teeth, claws, Lacrimal)
=========RIGGING==========
Rig created using the Maya joints tool.
Wolf has a facial extra controller with dorido effect
=========TWO FILES==========
For improving the speed and comfort of work we provide two files, one for rendering and the second one for animating. You will find a video manual of how it works inside a project directory in the ‘video manual’ folder.
=========SKIN MORPH==========
Wolf model has some skin corrections, it gives more natural bending foot, elbow, neck, mouth opening and closing , filling of pressure
=========BLENDSHAPE==========
Wolf model has main blendshapes: eye close, angry emotion,
=========RENDER==========
Render was made using only one light with an HDRI map, no any lights such as direct light or area light wasn’t used in this scene.
=========FUR==========
Wolf fur created using native Maya X-gen tool, so no additional plugins are required.
You can easy change hair parameters like count, noice, coil, and so on according to your computer memory limit.
=========Unit System==========
Unit of measurement used for the model: cm
Best regards, Missset!
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